Friday, 8 May 2015

How did you use media technologies in the construction and research, planning and evaluation stages?

During the research stages of my coursework I used the website QuestionPro that allows users to freely create a survey and then look at and analyse all the data received from participants. This was a critical part of the research process as it is when my group and I first started to form a clear idea of our demographic and when we began to make important decisions concerning the plot, characters and even release period. Because of the survey we were able to make well informed, balanced choices ensuring our film reached its full capabilities. The main reason we chose to do an online survey is because the most common age range that go and view Slasher films are adolescents and it is them who primarily spend most of their recreational time online and on social media. Once we had typed in the ten questions and chosen a design for the questionnaire we were provided with a link which we could easily upload to social networking sites such as 'Facebook' and 'Twitter' for all our friends and followers to fill out. QuestionPro calculated the ratios and percentages and presented all the information to us in an easily comprehensible pie chart. I then went on to use Microsoft Excel to create various attractive graphs and presented them on Microsoft PowerPoint along with a brief analysis and interpretation of the results.

In particular, the construction of my 'Fangoria' magazine front cover and film poster had to be completed using Abode Photoshop in which many of my skills were able to flourish given the complexities of my two texts. I had to create hyper real representations of the photos I had taken by editing them to a point at which they looked professional.

'Fangoria's main images tend to have an almost garish aesthetic making them eye catching and ironically tacky looking in reminiscence of the notorious video nasty era. I first had to use the magic wand and lasso tool to have the background removed and replaced with the colour black. Following this I felt that the black was too plain and so decided to replace it with an imported image of a dark forest to provide the whole cover with an eerie, spooky tone. I also added a filter to the image to reinforce the cheap, tacky look. The supplementary images used had to be cropped to fit into the film reel running down the left hand side of the page and they were accompanied by short feature stories so the audience had a clear idea of what each image represented. As there were so many text and image layers for both my texts it was tricky at times to have everything aesthetically pleasing. The colour of my film title typography was difficult to work with as when it was white not all the letters were decipherable and the same happened when the typography was all black. In the end, I decided it was best to duplicate the layer of text and have the forth most layer black and the other layer white creating almost a shadow behind it.

As for the poster I used the same form of typography to create the shadowy effect. As for the main image I used the same one that had been used on the magazine but without the filters. Also, there was a camera set up on a tripod which obscured the image but had the killer and final girl on the screen of the camera itself. The screen had a textured layer to make it look more pixelated but still decipherable. I then used 'Google images' to locate logos of various film festivals and pasted them at the top of the poster so the audience is aware of the quality of 'Knife Camera Action'.

The trailer is where most technology was required. My group and I used hand held battery operated lights to create and effective shot when the scenes were particularly dark and a Canon 500D camera in sports mode for all of the filming (and photos) but as some shots were filmed from the killer's camera we had to make it clear that these were different shots. We did this using Serif Movie Plus (a non-linear digital video editing) where we applied a red recording button and frame to all of the killer's footage so the audience could easily differentiate between any normal shots. Also for a few scenes they took place from the killer's perspective in the dark meaning that we had to use a night vision filter just for that added fear factor and tension. We also put the words 'REC' and 'NIGHT VISION' into the shot using a text tool. All our editing was conducted using Serif in which we were able to easily create montage sequences and install flashing black out screens between some shots to disorient the audience and make them feel like they are truly caught up in the action of trailer. We were able to view each piece of footage separately and manipulate it according to our own desires and vision for the finished product. We cut clips and slowed some down as well as speeding some up where was necessary. For some of the brighter shots we had tone down the contrast especially in one shot in particular where our final girl walks past a church in bright sunlight. During this shot we had also accidentally crossed the line which we managed to somewhat fix by flipping the shot. Using Serif it was also easy to shift shots around so that by juxtaposition they all portrayed a certain narrative which was not necessarily done in the order in which we filmed the footage.

After the editing was all complete, some sound had to be re-recorded and placed over the footage. We mainly recorded various screams and heavy breathing as well as a piece of dialogue we used as a sound bridge. We chose to re-record so that all sound was as clear as possible, especially the voiceover used at the start and end of the trailer. One piece of sound we spent a lot of time on was the merging of the voice of our benefactor with the killer's which accompanied the footage on screen.

'Youtube' and other social media sites such as 'Facebook' played a prominent role throughout the coursework. As well as just using 'Facebook' and 'Twitter' as platforms for my group's questionnaire we also used it to keep in contact with each other to make decisions when we were not all in the same place and to arrange meetings for filming or editing sessions. Furthermore, on completion of our trailer it was posted to 'Facebook' and 'Twitter' for our friends and followers to see. Once it was put onto 'Youtube' it received 122 views within three days which is quite an accomplishment for an amateur trailer.

I also used 'Youtube' during the research stage of my coursework when I had to analyse various trailer to form an understanding of what it was exactly that I wanted to create. When it came to the film poster and magazine analysis I had to use 'Google' and websites such as fangoria.com to locate the images and begin my annotations.

This website, 'Blogger', was used extensively to upload 'Prezi' presentations, 'PowerPoint's, images and text. It took a fair amount of time to do this as it was important the layout was cohesive and attractive meaning that (for example) image size and position had to be formerly previewed and then published to keep the blog aesthetically pleasing.

What have you learned from your audience feedback?

During the research and planning stages of my coursework I used various processes to receive some audience feedback which helped me make key decisions when it come to the construction of my final trailer, poster and magazine front cover.

The first piece of research was conducted using 'QuestionPro'. This is a website that allows users to create surveys and then look at and analyse all the data received from participants. The answer to the initial gender question revealed that half our sample were male whilst the other half were female which was helpful as the Slasher genre is not aimed at a specific gender meaning that all the results for the rest of the questions would be helpful. It thus made sense to have some of our trailer filmed in line with the male gaze to appeal to the male demographic yet relatable female characters to still encourage a female audience to view our trailer. The general age range of those who had completed our survey were 17-19 year olds which encouraged us to make a film that had a 15 age rating as this widens our demographic significantly. The rest of the questions we asked helped to provide us with fundamental information in terms of decisions that had be made when constructing our main texts. The most preferred Slasher films of our sample were 'Final Destination' and 'Halloween' . 'Halloween' is one of the most famous Slasher films and is a classic in terms of its conventions (i.e. narrative, characters etc.) so it made sense for it to be particularly well liked whilst the choice of 'Final Destination' was intriguing. This is a film that subverts conventions of the Slasher film as the villain is death itself rather than an identifiable killer and there is no final girl. This led us to believe that in terms of structure, a formulaic film that occasionally challenges conventions would be ideal. Given this, we decided to subvert both Roland Barthes' semantic and enigma code by having most of the trailer shot from the killer's viewpoint and having the audience aware of who the killer is. Further questioning revealed that a neighbourhood everyday setting would increase the fear factor of 'Knife Camera Action' as nothing is more frightening than a violent atrocity taking place in a similar suburban neighbourhood to where the audience lives because it alludes to the idea that danger is always lurking around the corner and allows the audience to draw parallels between themselves and the characters in the film helping them to identify with the plot. A knife was also chosen as the killer's weapon of choice as it is an object seen in everyday life and an icon of Slasher films. The last question that really helped in the planning stages of my film was when most people go and see a Slasher film. The results revealed that winter was the most common season meaning that as I was making a low budget independent film it made sense to release it during the spring to avoid any competition with major films.

Another use of audience feedback was when I conducted a focus group and asked for opinions on my film poster and magazine templates. This was especially helpful in gathering more qualitative data from my audience and finding out in more detail what exactly it was they expected and required from the three texts. I managed to discover what exactly my demographic find aesthetically pleasing and what they disliked within the designs. They generally preferred conventional layouts and ones that helped to easily identify that 'Knife Camera Action' was a genre specific Slasher film.

Once my focus group were content with the templates and had agreed with any further decisions I wanted to make I was able to confidently go on and construct my film poster and magazine in Photoshop accordingly.

The final piece of audience feedback we received was when we conducted a viewing of our trailer and asked nine people to fill in a 10 question survey based on what they saw:

What do you like about the trailer?

Answers to the initial question varied quite a bit. Many people were a fan of the action content (i.e. dragging and strangling scenes), camera effects (such as night vision and fuzzy TV screen effect), plot and non-diegetic music. These responses were generally gratifying as my group and I felt that most of these aspects were things we had definitely tried our hardest to perfect to make the whole viewing experience pleasant for the audience.

What do you dislike about the trailer?

The general consensus for this question was that there was an issue with the sound quality. A lot of the participants felt the non-diegetic music was far too loud and over powered most of the dialogue and voiceover making the speech hard to decipher. We were in fact limited by the equipment we had at our disposal which was worrying as by not understanding the dialogue or voiceover it meant that it would be harder for the audience to make much sense of the narrative. However, there may not have really been a problem with the volume as when listening with headphones or on a smaller device (i.e. laptop rather than electric white board) there are no issues.

What could be improved?

Apart from lowering the non-diegetic music, some people felt that the trailer needed to be more scary and use more blood which is an understandable comment as it is not until the end of the trailer that we see the villain wiping blood from his knife. One partaker felt the camera quality could be improved and someone else believed that the editing was too fast. However, upon watching it back the editing seems adequate and conventional of the average trailer in that it speeds up during the montage sequence to increase tension prior to the climax shot so it could just be interpreted that the editing did not suit that person's particular personal preference.

What aspects of the trailer make it a Slasher film?

These answers were fairly pleasing as most of those who completed the questionnaire seemed to understand that they were watching a Slasher film trailer.This was mainly portrayed by us through the use of a knife, blood and music (which was albeit too loud but still managed to convey the genre). Also, they all seemed to understand straightaway which character was the villain (one of Propp's eight character roles) helping them to comfortably interpret the narrative.

Do you think the sound compliments the shots? Why?

On the whole the response to the fifth question was a resounding yes. The sound was felt to work well with the shots, in particular the final shot which contains our villain viciously stabbing into something unidentifiable on the ground as we used some sharp bass sounds to accompany his motions. This was reminiscent of the violin screeching sounds used in renowned film 'Psycho' but almost modernised to attract the younger demographic. Also, the use of fast paced music in conjunction with the montage sequence was deemed effective as it increased tension and apprehension.

What would you rate our editing out of the following options?

The most common rating our trailer received was good, with only one person selecting okay and one selecting excellent. This result seemed fair as although our trailer was professional to an extent it was still an amateur piece of text that although successful had margins for improvement.

Could you understand the narrative and storyline?

The majority of people said yes to this question whilst others felt that they were only partially able to comprehend any form of narrative and story. The main reason for this was that the dialogue was somewhat inaudible. However, the juxtaposition of shots and acting still conveyed the main plot to a certain extent.

Would you go and see this film? Why?

These responses were generally mixed. A few people answered no, not because of lack of interest but merely because Slasher is a genre that does no greatly appeal to them; this was understandable as everyone has different tastes. Even though we asked for a reason to support this answer few gave one and those who did states that it was mainly due to the intriguing plot and use of camera effects (such as a flashing red recording button, night vision etc.).

Did this look to be at a professional level?

Only two people wrote no for this answer whilst the rest either said yes, to an extent or almost. This seemed like an apt response as we did not have use of the highest quality cameras or editing software but still used them as best we could in the creation of our trailer. I feel that the 'Knife Camera Action' trailer was somewhat professional especially considering that my group and I had to put ourselves in the position of independent British film makers.

What would you rate the trailer out of 10?

The average score we received was a seven. The ratings were not too widespread and seven felt like a well deserved number given how much time and effort my group and I had put into the construction of out trailer. We were generally pleased with all the results in the questionnaire and agreed with most suggestions for improvement i.e. lower non-diegetic sound, more use of blood etc. Overall, the responses were positive and satisfying after all our hard work.

The final piece of audience feedback received came from social media where we uploaded our trailer to 'Youtube'. Within the first three days we received 124 views and 7 likes which we were considerably pleased with given that this was a completely amateur project. We even received a comment within the first few hours that told us our trailer was 'really good'. The feedback was generally positive with no dislikes and left us with a sense of gratification after all our effort.

How effective is the combination of your main product and ancillary texts?

In what ways does your media product use, develop or challenge forms and conventions of real media products?

The trailer I have created for the British independent Slasher film 'Knife Camera Action' is a standard, formulaic, non-linear trailer. Philosopher Roland Barthes' enigma code is set up within the trailer as a mystery is set up and propels the narrative forward. There is no resolution within the trailer as this would be giving away the ending to the film but there is a climax similar to the format of a film in which there is a montage sequence with fast paced music and quick editing to increase tension. This is a characteristic noticeable in all film trailers.

Similar to Barthes' sequential action code which depicts the events taking place in the narrative - the who, where, when of the story, philosopher Tzvetan Todorov's classic narrative is evident within my trailer. Even though the trailer is non-linear we still see an equilibrium, disruption and recognition. Some films may include various shots of the repair or new equilibrium sector out of context but I chose not to do this as felt it might give away too much of the story and instead chose to keep the ending a complete mystery and surprise for the audience.

I chose to follow some of scholar Vladimir Propp's character and functions and other common conventions of Slasher films in the plot and shots used in my trailer. There are a typical group of teenagers just like in 'Halloween' or 'Nightmare in Elmstreet'. By using these concepts I am following the dominant ideologies that almost all Slasher film adhere to. The final girl is called Charlie (a unisex name) and is not presented as an overtly feminine character. She is given a close up at the start of the trailer so that the audience know she is an important character who is going to feature prominently in the rest of the trailer and subsequently film. The killer is male like almost all Slasher films and is seen in one shot wiping a knife clean of blood. Knives are common Slasher elements and they represent a phallic imagery as at some point in the film the villain will likely thrust his knife into a (female) and symbolically rape her. In all Slasher films (like my own) the final girl and killer are an example of anthropologist Claude Levi-Strauss' binary opposites which in this case is essentially good vs. evil. I chose to subvert the stereotype of having a brunette final girl and a blonde sexually promiscuous character. I came to this decision as I felt it made sense after challenging Roland Barthes' semantic code (as I will later describe) it made sense to dispute another ideology. But as this might seem confusing to the audience I had to make sure it was explicit that the darker haired girl (Sophie) fulfilled the sexually promiscuous role. There was one shot in particular in which Sophie is busy chattering on the phone and so mistakenly spills some milk. This makes her seem ditsy and inane. There is also a typical jock character within the teenage group. He is the pinnacle of masculinity and attempts to 'save the day' and be the bravest all to no avail. We have included some shots of this character in the trailer and through the use of dialogue have made it clear that he will be portraying the jock. Henry (the jock) says to Charlie 'Stay away from him (Michael), he's dodgy.' Henry here seems protective of Charlie as he is telling her what to do making himself out to be the hero when in fact we know that according to Professor Carol J. Clover it is always the final girl who will defeat the villain and come out victorious. The final character used in our trailer is the benefactor. Not all Slasher films use a benefactor but in films like 'Star Wars' and 'Harry Potter' the benefactor will provide the protagonist with a magical gift. However, 'Knife Camera Action' is not a supernatural Slasher meaning that this aspect has to be warped slightly in order to fit in with the narrative. The benefactor is the first character whose suspicions about Michael being a danger are somewhat confirmed. Within the trailer he reads a dark essay written by Michael detailing how he wants to kill his next victim (Sophie). In the actual film the teacher would discuss these suspicions with the group of teenagers and so give them the gift of knowledge rather than a physical contribution.

Similar to the psychological thriller 'Dead Man's Shoes' I have subverted the semantic code by using most of the footage shot from Michael's camera. This makes the audience uncomfortable and feel almost complicit in his actions. Given the use of Michael's point of view the enigma code throughout the whole film shifts slightly as instead of asking 'Who is the killer?' we' are asking 'How will they be defeated?' and 'Who will survive?'. This is what propels the narrative forward and keeps the audience's attention.

The evolution of films has been so vast that Slasher films that most films now produced are cyclical products of past films created. 'Knife Camera Action' is a self-referential post modern text as in the voiceover we have the killer talking to the audience about equilibriums and the codes of conventions of Slasher films. My film is almost a hybrid of the Slasher 'Scream' and the 1960 film 'Peeping Tom' in that the killer is obsessed with horror films and captures his victim's murders on camera like psychopath Mark Lewis from 'Peeping Tom'. We have a similar enigma code to semantic and enigma code to 'Peeping Tom' given the audience's awareness as to the identity of the murderer and the film's viewpoint. One major 'easter egg' I chose to use for the hardcore horror fans was to use the name Michael for our killer as this is the name of 'Peeping Tom's director.

One convention that a lot of Slasher films use is mise en scene. By having Charlie walk past a church she is portrayed as an innocent, pure character. She is also presented to us in a classroom setting and shown packing away her books in class making her seem studious and intelligent. Sophie (the sexually promiscuous character) is shot running or hiding informing the audience that she is a character constantly in danger and in need of saving. We used a classroom setting again to make clear that the benefactor was a teacher, we also had him sitting at a desk.

Apart from Michael's point of view and camera shots the editing was standard and mostly for what you would expect from a trailer. We use matched action to create a seamless effect and various examples of continuity editing to create a sense of realism for the audience and make our trailer seem professional. We use long shots and close ups of the characters as well as medium shots so the audience has a clear understanding of the mise en scene. We use a montage sequence towards the end of the trailer to create tension and show short, intense shots of what to expect within the film. There are some action filled shots during the montage sequence to allow an element of excitement. We use footage of Sophie being dragged and strangled, Charlie being chased and use other characters running and looking behind them. The montage sequence reaches a climax as we have the final shot of our trailer. It is a shot of the killer, Michael viciously stabbing into something on the ground but the camera is positioned so that we cannot identify who he is attacking. As a lot of trailers and horror films have a lot of scenes shot in the dark (which we included) we decided to add a caption on some of Michael's recorded shots that said 'NIGHT VISION'. This added a certain fear factor as the audience well knows everything (especially terror) is significantly amplified at night.

The music we use throughout the trailer accompanies the editing well. A lot of trailers have some soft, calm music at the start but we decided to use a series of sounds that are almost uncomfortable but still at a slow tempo. The sounds still convey that the start of the trailer is the equilibrium but they do not carry any noticeable melody. As cameras and recording are featured prominently in 'Knife Camera Action' we had the conventional 'This Winter' crackle on the screen reminiscent of when the television has bad signal. We also included some white noise to go together with this. The words 'Knife Camera Action' are presented in this way too. The music gets faster as the montage sequence begins and becomes darker and louder. As the trailer reaches the climax shot the music gets to an almost unbearable level and with Michael's stabbing motion the music seizes and instead there are three sharp thudding sounds to accompany Michael's gestures. The other sounds included in our trailer is the use of a voiceover. Rather than just using a mere anonymous narrator we decided to used the killer's voice as his identity is not unknown throughout the film because of the shift in semantic code. At the start Michael says, 'Every equilibrium has to be disturbed. But how it's disturbed is up to me. I'm the director and death is on my script.' It is clear from these words that Michael knows a lot about films and also that he has violent intentions due to this talk of death. At the end we have Michael's voice again saying, 'The codes and conventions of a Slasher film dictate that one has to die, one has to try and fight back and one has to survive. But I don't play by the rules.' Again we understood Michael has an interest in Slasher films and that it might even border on the obsessive. His grim talk of death indicated that he is the villain.

Other conventions that had to be included were the opening card, distribution logo and end card. The opening card and Film 4 distribution shot start the whole trailer and it is over these that we included the line from Peeping Tom where villain Mark asks the rhetorical question 'Do you know what the most frightening thing in the world is? It's fear'. The end card is also important as it contains the names of the principal cast and crew as well as a website name promoting synergy and ensuring that the marketing for the film has a multi-platform approach.

'Knife Camera Action's trailer is one that more challenges than uses conventions. We flip the semantic code and shift the enigma code as well as twist stereotypes and expectations. Overall, I believe my group and I created a professional trailer with a coherent plot and interesting narrative by using characters, representations and various conventions coded according to our own desires to make the trailer successfully.

The second media product I created was a film poster to accompany 'Knife Camera Action'. The main image details Michael holding a knife to the final girls throat. Positioned in front of them and obscuring them slightly is a camera set up on a tripod with the image of Michael and Charlie and the knife on the screen. I felt this made for a powerful image and as the film's whole premise is centred around cameras and the element of recording it made sense to have something representative of that within the poster; The title of the film itself accompanies the image well. Even though within the film the killer is identifiable I chose to have his face unidentifiable within the trailer to keep some sense of mystery until the audience actually go and see the film. The position of Michael's hand as he holds the knife is located so that it is almost like he is holding the camera signifying the fact that Michael is in total control of everything and of probably all the events to occur within the film. The use of a knife in the image helps to successfully convey to the audience that this is a horror film and more specifically a Slasher.

My group and I chose this typography as we felt that some of the letters had sharp points reminiscent of a blade. Also the 'O' looked like a target or the lines on a camera when it is being used to record. So just by fitting a red dot into the centre again I had successfully incorporated the recording element of 'Knife Camera Action' promoting the brand identity. The black letters shadowing the white ones make the writing pop off the page giving my poster the illusion of depth. The shadows also portray a sinister, eerie tone whilst having the white in front of the black signifies that in the end good will always triumph and come first.

The colours used here are conventional as far as Slasher films are concerned. The use of the binary opposites white and black represent the good (final girl) vs. evil (villain) and the red of course symbolises blood, carnage and violence.

The tagline 'Smile For the Camera' was written in red as well and the use of the word 'camera' accompanies the image of the camera as well as the film title. A lot of films use taglines as they provide a menacing hint at what to expect from the full film.

Other aspects of the poster that had to be included were the names of the principal cast and crew. If a particularly famous actor featured in the film their name would be emboldened so that people who recognise their names and like their work would be more convinced to come and view 'Knife Camera Action'. However, as my film is a low budget, British independent film there were no big stars and so no names that could be used to entice the audience. The age rating has been put on as well as the BFI logo and various film festival logos so people can understand what stature this film is of and what sort of critics it attracts. The use of a website promotes synergy and provides a multi-platform approach for the whole brand.

The construction of my magazine front cover was slightly easier than my poster as here my focus group were very clear on what they liked and disliked and 'Fangoria' already has a decided layout that it is widely recognised for. This cover is generally conventional of 'Fangoria' magazines and successfully portrays the brand identity through use of main image, masthead, colours etc.

The 'Fangoria' masthead has a strong mode of address. It is always written in a red and black typography that has a certain slick style to it and is easy to read enticing the audience to pick up this issue. Even the word itself is indicative to the fact that this magazine is specifically made to cover horror films as two words can be discerned from within the name: 'fan' and 'gore' alluding to the type of people who would possibly buy this issue i.e. horror fanatics.

The general colour scheme of 'Fangoria's magazines is red, yellow and black. The red has obvious connotations of bloodshed, danger and violence whilst the black is a symbol for death, evil and mystery. The use of yellow could be deemed an unusual choice as it does not really represent anything clearly within the horror franchise. However, the yellow makes the whole colour choice seem almost cheap and tacky which is reminiscent of the infamous video nasty era where films such as the 'Evil Dead' whose film poser used similar colours were deemed as having the ability to deprave and corrupt any who watched them. Any readers who are able to make this connection would gain a sense of satisfaction at understanding this reference.

The main image is not completely conventional of 'Fangoria' as they normally use a still from a film instead of a posed photo which I have chosen to do. The first reason for this was because my film subverts conventions (the semantic code) and so it made sense to do something slightly different from the norm in terms of the magazine text. Secondly, this is the same image used on my film poster but it is unobstructed by the camera (which is the case of the film poster). By using the same image I felt that it would help the audience make a link between the two texts even if they were just glancing at either of them. The use of a knife in the main image reinforces that 'Knife Camera Action' is a horror film as knives are iconic symbols of Slasher films.

The three supplementary images are presented within the film reel positioned on the left hand side of the page and could generally considered as film stills drawing the magazine back into a more conventional design. Almost all magazines use supplementary images to show the audience what else they can expect from the magazine in case the main image is not enticing enough. The feature stories help to do this also. The images themselves have a sufficient amount of blood and gore to portray the brand identity and mode of address.

Overall, the magazine is quite conventional in its placement of the barcode, use of supplementary images. It is clear in its mode of address and the design is eye catching as well as informative. All three of my media products created manage to use and challenge real existing products conventions to form a coherent brand and texts that are clearly representative of the Slasher genre.

Knife Camera Action Magazine Front Cover

Knife Camera Action Poster

Knife Camera Action Trailer